
Find the barrier.
Start with a specific person or community. What gets in their way? It could be language, unreliable internet, a confusing process, limited resources or a tool that is hard to use.
Prizes and raffle tickets, picked at random.
Win a treat or shirt, or land a raffle ticket.
One spin, just for you
Sign in or create a free CWP account to spin for prizes or a raffle ticket.
A verified CWP account is required. One raffle spin per account every 24 hours. We’ll email your result to your verified address.

Press the button or the centre of the wheel.
Your result is saved to your CWP account for 24 hours.
A small build can open a big door.
An optional track within Dublin Hacx. Build a working product that helps people overcome a barrier to learning, creating, communicating or participating.

Start with a specific person or community. What gets in their way? It could be language, unreliable internet, a confusing process, limited resources or a tool that is hard to use.

Build the smallest useful solution you can demonstrate by the end of the event. Opt in and build alongside other Dublin Hacx teams, with optional CWP activities and mentor check-ins to help you test ideas.

Demo your working product, explain who it helps and share the feedback that shaped it. Be clear about what works and what you still want to improve.
Any technology. Any project format. These are examples, not limits.
A coding lesson for students with limited internet access.
Turn complicated school information into step-by-step instructions.
Help people who speak different languages communicate.
An accessible interface that helps beginners use a creative tool.
Connect students with mentors or learning opportunities.

To be considered for the track award, submit:
8:00 PM is the deadline stated in the challenge brief.
Here’s what the judges are looking for.
A clear user, a meaningful barrier and a believable benefit.
Design grounded in real needs and constraints, rather than assumptions.
A core feature that works, with thoughtful technical choices and tradeoffs.
Show what works, the feedback you used and what remains unfinished.